
- #WIZARD AND MINION IDLE UNEQUIPPED ITEMS INSTALL#
- #WIZARD AND MINION IDLE UNEQUIPPED ITEMS PATCH#
- #WIZARD AND MINION IDLE UNEQUIPPED ITEMS CODE#
#WIZARD AND MINION IDLE UNEQUIPPED ITEMS INSTALL#
After the submission, send an email to with your install id (found at the bottom of the game's main menu). Dungeons can be submitted in the form of save files using the in-game bug-reporting tool if they are smaller than 50mb.Dungeons must be created using the vanilla game with no cheating.Deadline is Friday, April 21st, 23:59 UTC.Submissions that end with successful optimizations, as well as the most ambitious/cool attempts (judged at my own discretion) will be rewarded with KeeperRL merchandise. Now I want you to prove me wrong! Send in your most lagging dungeons, and I will use them to profile and optimize the game further, on live stream. I've been working a lot on optimizations for the past few game updates, and my impression is that the game has started to run really fine even with large dungeons. It also fixes an AI issue where workers would get stuck on staircases, unable to dig horizontally.
#WIZARD AND MINION IDLE UNEQUIPPED ITEMS PATCH#
This patch adds more Z-level types with new content in order to make digging down more entertaining. This patch fixes a crash when digging down past Z-level 17.Īlpha 36 hotfix 8 and an extra content patch KeeperRL Lag Fest livestream will happen on April 27th, 8 AM UTC timeĭo you want to see the inner workings of KeeperRL development? Tune into the Lag Fest stream on Thursday, where I will be optimizing the game using dungeons sent by players, live! This was done by limiting the task menu size to 200 items. Removed slowdown caused by creating a large number of tasks, for example by selecting a whole level to be dug out.

A summary of the stream will be posted soon. This patch was created during the Lag Fest live stream. If you have comments or special requests as to what should be featured, let me know! I will be making more live streams in the future, maybe even on a regular basis. You can find a shortened video with the volume fixed below (dog was edited out). The live stream went well, even though it was my first time, the volume was too low and my dog puked. Big thanks to Rarasek and Soft Monster for taking part! They will be rewarded with KeeperRL swag of their choosing.
#WIZARD AND MINION IDLE UNEQUIPPED ITEMS CODE#
I also identified two areas in the code which need improvement, but the scope of the work was too big to be done during the stream. I managed to come up with one fix, which is now live in the latest KeeperRL patch. The Lag Fest finished last Thursday! I've received a total of three save files from Rarasek and Soft Monster, and I analyzed them during the live stream. Fixed updating creature health bars after healing in the turn-based mode.Fixed crash in the dancing logic due to a timing issue.Fixed false accusation of item theft by player when enemy's own minions picked up equipment.Fixed issue with creature's defense permanently going down after interrupting its sleep.Live Stream #2: procedural level design on May 12th, 9:00 UTCĬome in for another episode of KeeperRL Live Steam on Friday! This time I will be creating new Z-level content using my awesome moddable proc-gen framework.Ī youtube link will be posted shortly before the live stream starts.īig thanks to Rarasek and Ghost for reporting and help with bug fixing. If you missed the last week's live stream where I was adding new procedural Z-level content, you can now watch an edited version where I cut out all uncomfortable silences and my dog misbehaving.

Latest Stream featuring procgen level design now available in an edited version
